TranslationGeometry.hpp
void setFilter(dmpvector1D *filter)
Definition: TranslationGeometry.cpp:128
virtual void flushSectionXML(bitpit::Config::Section &slotXML, std::string name="")
Definition: TranslationGeometry.cpp:246
void setDirection(darray3E direction)
Definition: TranslationGeometry.cpp:108
TranslationGeometry(darray3E direction={ {0, 0, 0} })
Definition: TranslationGeometry.cpp:32
TranslationGeometry & operator=(TranslationGeometry other)
Definition: TranslationGeometry.cpp:72
virtual void absorbSectionXML(const bitpit::Config::Section &slotXML, std::string name="")
Definition: TranslationGeometry.cpp:210
BaseManipulation is the base class of any manipulation object of the library.
Definition: BaseManipulation.hpp:102
void setTranslation(double alpha)
Definition: TranslationGeometry.cpp:119
void swap(TranslationGeometry &x) noexcept
Definition: TranslationGeometry.cpp:81
#define REGISTER_PORT(Name, Container, Datatype, ManipBlock)
Definition: portManager.hpp:211
dmpvecarr3E * getDisplacements()
Definition: TranslationGeometry.cpp:138
~TranslationGeometry()
Definition: TranslationGeometry.cpp:60
TranslationGeometry is the class that applies a translation to a given geometry patch.
Definition: TranslationGeometry.hpp:75