class for min priority queue. More...
Public Member Functions | |
MinPQueue (bool a=false, std::vector< std::array< int, 2 > > *b=NULL) | |
MinPQueue (int, bool a=false, std::vector< std::array< int, 2 > > *b=NULL) | |
~MinPQueue (void) | |
void | buildHeap (void) |
void | clear (void) |
void | display (std::ostream &) |
void | extract (T &) |
void | extract (T &, T1 &) |
void | insert (T &) |
void | insert (T &, T1 &) |
void | modify (int, T &) |
void | modify (int, T &, T1 &) |
Public Attributes | |
int | heap_size |
std::vector< T > | keys |
std::vector< T1 > | labels |
std::vector< std::array< int, 2 > > * | map |
int | MAXSTK |
Detailed Description
class bitpit::MinPQueue< T, T1 >
class for min priority queue.
Class for priority element insertion and extraction. Elements inserted in a min. priority queue are internally sorted on a binary tree to ensure the following property (heap property): given a parent node in the tree (P), and given its children nodes (L and R), P < L and P < R. In this way, the root element is the one with smallest value in the tree.
Each time a new element is inserted or removed from the heap, the tree is updated by moving the elements upwards or downwards on each branch to maintain the heap property. The new position of elements in the tree can be tracked by passing a non-null pointer to a mapping (a vector< array<int, 2> >) to the heap constructor. At any time, the mapping will store the following information:
- mapping[i][0] stores the index of the node currently stored in the i-th position of the tree.
- mapping[i][1] stores the current position in the tree of the i-th node
Template parameter T can be of any copy-constructible type for which operator< is defined
- Template parameter T1 is used for labelling tree nodes, and can be any copy-constructible type.
Definition at line 163 of file SortAlgorithms.hpp.
Constructor & Destructor Documentation
◆ MinPQueue() [1/2]
bitpit::MinPQueue< T, T1 >::MinPQueue | ( | bool | flag_label = false, |
std::vector< std::array< int, 2 > > * | map_ = NULL ) |
Default constructor for class MinPQueue. Initialize an empty priority queue. If a pointer to a vector<array<int, 2>> is provided, the mapping between the original and current element position in the tree is tracked.
- Parameters
-
[in] flag_label flag for using node labelling (true) or not (false). [in] map_ (default = NULL) pointer to map between the original->current element positions
Definition at line 85 of file PQueue.tpp.
◆ MinPQueue() [2/2]
bitpit::MinPQueue< T, T1 >::MinPQueue | ( | int | maxstack, |
bool | flag_label = false, | ||
std::vector< std::array< int, 2 > > * | map_ = NULL ) |
Constructor #1 for class MinPQueue. Initialize an empty priority queue. The size of memory reserve is specified by maxstack. If a pointer to a vector<array<int, 2>> is provided, the mapping between the original and current element position in the tree is tracked.
- Parameters
-
[in] maxstack size of memory reserve. [in] flag_label flag for using node labelling (true) or not (false). [in] map_ (default = NULL) pointer to map between the original->current element positions
Definition at line 135 of file PQueue.tpp.
◆ ~MinPQueue()
bitpit::MinPQueue< T, T1 >::~MinPQueue | ( | void | ) |
Default destructor for class MinPQueue. Clear queue content and free memory.
Definition at line 181 of file PQueue.tpp.
Member Function Documentation
◆ buildHeap()
void bitpit::MinPQueue< T, T1 >::buildHeap | ( | void | ) |
Build a min heap, from data currently stored in the underlying container.
Definition at line 385 of file PQueue.tpp.
◆ clear()
void bitpit::MinPQueue< T, T1 >::clear | ( | void | ) |
Clear current content without freeing memory.
Definition at line 223 of file PQueue.tpp.
◆ display()
void bitpit::MinPQueue< T, T1 >::display | ( | std::ostream & | out | ) |
Display info about the heap to output stream (e.g. current number of element stored in the tree, memory reserved, etc.)
- Parameters
-
[in,out] out output stream
Definition at line 785 of file PQueue.tpp.
◆ extract() [1/2]
void bitpit::MinPQueue< T, T1 >::extract | ( | T & | root | ) |
Extract the next element (i.e. the element on the root of the tree) from heap list and reduce heap size by one element. After extraction heap property is automatically restored by updating the tree.
- Parameters
-
[in,out] root value of element at tree root.
Definition at line 480 of file PQueue.tpp.
◆ extract() [2/2]
void bitpit::MinPQueue< T, T1 >::extract | ( | T & | root, |
T1 & | root_label ) |
Extract the next element (i.e. the element on the root of the tree) from heap list and reduce heap size by one element. After extraction heap property is automatically restored by updating the tree.
- Parameters
-
[in,out] root value of element at tree root. [in,out] root_label label associated to root element (available only if flag_label is set to 'true' at heap construction)
Definition at line 420 of file PQueue.tpp.
◆ insert() [1/2]
void bitpit::MinPQueue< T, T1 >::insert | ( | T & | key_new | ) |
Insert a new element in the heap. After insertion the heap property is automatically restored by updating the tree.
- Parameters
-
[in] key_new value of the new element.
Definition at line 585 of file PQueue.tpp.
◆ insert() [2/2]
void bitpit::MinPQueue< T, T1 >::insert | ( | T & | key_new, |
T1 & | label_new ) |
Insert a new element in the heap. After insertion the heap property is automatically restored by updating the tree.
- Parameters
-
[in] key_new value of the new element. [in] label_new label associated to the new element (available only if flag_label is set to 'true' at heap construction)
Definition at line 536 of file PQueue.tpp.
◆ modify() [1/2]
void bitpit::MinPQueue< T, T1 >::modify | ( | int | i, |
T & | key_new ) |
Modify the value of an existing element in the heap. The heap property is automatically restored by moving down/upwards the element in the tree.
- Parameters
-
[in] i index of element in the tree. [in] key_new new value of the element.
Definition at line 723 of file PQueue.tpp.
◆ modify() [2/2]
void bitpit::MinPQueue< T, T1 >::modify | ( | int | i, |
T & | key_new, | ||
T1 & | label_new ) |
Modify the value of an existing element in the heap. The heap property is automatically restored by moving down/upwards the element in the tree.
- Parameters
-
[in] i index of element in the tree. [in] key_new new value of the element. [in] label_new new label to assign to the element (available only if flag_label is set to 'true' at heap construction)
Definition at line 647 of file PQueue.tpp.
Member Data Documentation
◆ heap_size
int bitpit::MinPQueue< T, T1 >::heap_size |
number of elements in stack
Definition at line 168 of file SortAlgorithms.hpp.
◆ keys
std::vector< T > bitpit::MinPQueue< T, T1 >::keys |
stack
Definition at line 169 of file SortAlgorithms.hpp.
◆ labels
std::vector< T1 > bitpit::MinPQueue< T, T1 >::labels |
labels associated to keys
Definition at line 170 of file SortAlgorithms.hpp.
◆ map
std::vector< std::array<int,2> >* bitpit::MinPQueue< T, T1 >::map |
pointer to mapper
Definition at line 171 of file SortAlgorithms.hpp.
◆ MAXSTK
int bitpit::MinPQueue< T, T1 >::MAXSTK |
Maximal stack size between resize
Definition at line 167 of file SortAlgorithms.hpp.
The documentation for this class was generated from the following files:
- src/SA/SortAlgorithms.hpp
- src/SA/PQueue.tpp
